A good base is there but the game feels very incomplete...
Didn't find anything while exploring, maybe adding hints or art on the walls?
2nd riddle could be "breath" but I had to look at the answer. I'm not sure how a secret is as light as a feather, that was kind of frustrating.
The movement is really smooth, and the environment looks nice, but the invisible walls break immersion a little, which is a huge part of a psychological game imo.
Thanks for the strong feedback- unfortunately, because I joined the game jam very late, a lot of the points that you mentioned like the invisible walls and lack of environmental assets were unable to be completed prior to the deadline; I'll likely return to this and add those; nevertheless, thanks for playing!
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A good base is there but the game feels very incomplete...
Didn't find anything while exploring, maybe adding hints or art on the walls?
2nd riddle could be "breath" but I had to look at the answer. I'm not sure how a secret is as light as a feather, that was kind of frustrating.
The movement is really smooth, and the environment looks nice, but the invisible walls break immersion a little, which is a huge part of a psychological game imo.
Thanks for the strong feedback- unfortunately, because I joined the game jam very late, a lot of the points that you mentioned like the invisible walls and lack of environmental assets were unable to be completed prior to the deadline; I'll likely return to this and add those; nevertheless, thanks for playing!
If it was too harsh I apologize, of course I have no way of knowing how the time was used or how much you had!
The typing concept for the riddles is super unique and made me want more, which is why I gave so much feedback haha